Making Post Apocalyptic Ruins
Posted by Germy | 9th July 2010

Posted by Germy | 9th July 2010
This was probably one of the first scenery projects I've done where
I had a good plan of what needed to be produced, how many and for
a specific game. As part of my Combat Zone project I decided to make
about 10 pieces. All ruined buildings and based on CD's. The gaming
area was going to be 4ft x 4ft so these pieces along with one or two
other obstacles, burnt out cars, fences, barrells etc. the amount
of terrain on the table should be enough.
Given my previous success using the Yoga Foam block to make some Stonehenge
scenic pieces. I decided to use what I had left of it to make the
ruins. This also meant I could make good use of all the off cuts from
the block as rubble.
Part of the remit for this project was to make it easy to transport.
So the ruins needed to remain simple. No multi-story or complicated
structures.

The first stage was to get the main parts of the ruin structure stuck
to the CD. Because you always need to be careful mixing things like
foam and super glue, I used a hot glue gun instead. You can see from
the picture that I cut rough wall like sections out of the foam block,
to look like the corner of a building. I also cut some pieces of foam
to act as fallen walls. The hole in the middle of the CD was also
covered up by a flat piece of foam.

After having built almost an entire army of rockmen out of the foam,
I naturally ended up with a pot full of off cuts. These I would use
to act as rubble at the base of each of the ruins. The hot glue gun
can cool very quickly and if it doesn't it can be dangerous to press
the smaller pieces into it. So although it takes longer to dry I brushed
on a good helping of PVA glue along the base of the walls and pressed
the off cuts into it.
This was the result of sticking the off cuts to the base of the wall
sections. Once the glue had dried I tested how well the pieces had
stuck. Some were a bit lose so I applied a little more glue to selectively
stick in place the lose bits.
Once all the foam pieces were stuck in place I applied more PVA glue
to the whole base and sprinkled on some balast. I normally flock or
texture bases with grass. For these pieces of scenery I wanted the
base to match my gaming mat as much as possible. Most apocalyptic
scenery I've scene has all been on grey to black concrete in style.
The gaming mat I had was more for a desert setting so I needed the
base to be at the yellow/light brown end of the colour range.
Now came the time to use the first of the tester pots I bought from
Homebase. It was a red/brown terracotta colour called Delicious (don't
ask). I covered the entire piece with it to also act as an undercoat.
The foam can soak up some paint so I was quite generous with the amount
of paint I used.
Once the first coat had dried I applied an ink wash to just the ground
(not the ruined wall sections). Although there was no need to be precise
with it. For this I mixed washes (137 Chestnut) and (153 Armour) both
from the Coat d'arms range. The purpose of the ink wash was to get
some shadow in the base texture to help highlight it against the next
setp of dry brushing.

As I stated earlier I wanted these terrain pieces to match my desert
playing mat as close as possible. For this I took an off cut from
my gaming mat (had previously re-cut it to a different size) to use
as a swatch while picking the previously mentioned Homebase tester
paint pots. For drybrushing I used a lighter brown colour Homebase
had called Pecan. The first dry brush I applied like I would on a
miniature, but that was far too gentale for the base to pick up any
colour. So I had to be a bit more heavy handed about it.
Next I started work on the ruins themselves. These I painted using
colour 533 Slate Grey. I applied a neat coat of the grey (in other
words I didn't thin it down with water). Despite undercoating the
foam ruins I still thought it might absorb a bit of the grey. As it
was the paint went on fine. It took a bit of time to do all of the
bits of rubble, but one of the good things about making ruined piece
of scenery. I didn't need to be too careful and getting a little bit
of paint onto other parts wouldn't matter.
I then went back to the ink wash 153 Armour and applied a watered
down coat to the ruined sections. I used a ratio of one drop of ink
to two drops of water. Again it didn't matter that some of the ink
ran onto the base. You can see some of this at the base of the corner
wall section, but that would all blend into the ground making it look
like something had been spilt or damage from fire.
The ink wash stained the ruins quite nicely, showing up all the rough
edges of the foam walls. Once this had dried I moved onto highlighting
the ruins.

For highlighting the ruins I started off back with the slate grey
(533). This still showed up since I had darkened the ruins with the
ink wash. Then I added a bit of light grey (211) to the slate grey
and applied another highlight. Finally I went for a straight final
highlight with the light grey. This brought out the edges of the rubble
pieces nicely. The final touches I made were to add some lighter flock
(sand this time) just to break up the base a bit and some rusty pipes,
corrugated iron fences etc. You can see how I made the rusty extra
bits here.

So there we have the first of the ruins. I'm fairly pleased with the
result and it was easy to make. A real bonus since I need to make
about a dozen to cover the gaming table. Next up I go through Making
Corrugated Iron Fences and Rusty Pipes.